Why hello there, thanks for being interested in my gallery and this opening sentence! I hope you guys are receptive to my sprites, and like them.
You can see all of the work I make and that I view as good here:
http://braveshyguy.deviantart.com/Right now, I'm working on Sephiroth's run. I really need help with this, as I suck at runs, so I'm asking the spriters and animators out there for help. How can I fix it? I'll keep on editing it 'til its perfect or close.
Here was the run I made for my first older version of Sephiroth:
Its not too good, but it doesn't have to be fixed anyways because I'm only working on my new one now.
Ok, now on to my new Sephiroth run... I'm trying to make it like it is in this Dissidia YouTube video(roughly the first 6 seconds):
https://www.youtube.com/watch?v=X770IGCEnAQ&NR=1I think I made three frames looking at stopped frames of the video, but he moves too fast to make the traditional 8 frames. So I decided to look at Dark Riku's run in CoM to determine foot placement, leg movement, some arm movement, etc.
It doesn't look too much like either. Here's my first attempt:
Then I removed the hair(I'll add that last), changed the left arm movement so it wasn't like a hinge, and changed the right arm to make this:
Still prett- No, REALLY bad. I need help, so please do so if you can.
Here's the sheet for both fail runs: