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 Kf42's Sprites

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Kirbyfan42
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PostSubject: Kf42's Sprites   Sun Apr 12, 2009 8:04 pm

Btw, I won't update this post. Here's my newest project, it has almost no progress, but it'll involve a lot of KIrby stuff. Blah blah blah. I just want crit and ideas from all of you.

The first one is Coo the Owl, and the second on is Pitch, the green bird.

I also have a Fire Action (don't want to explain, learn about it on other site) for my old Pitch, before I switched styles:
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X-ela Hyoutetsu
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PostSubject: Re: Kf42's Sprites   Sun Apr 12, 2009 8:14 pm

Looks pretty cool. Is it all custom?

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PostSubject: Re: Kf42's Sprites   Sun Apr 12, 2009 11:39 pm

Korah Hyoutetsu wrote:
Looks pretty cool. Is it all custom?

I dare to say that it even looks professional.
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PostSubject: Re: Kf42's Sprites   Mon Apr 13, 2009 5:51 pm

Yes, it's custom. Professional, I doubt it, but if you say so. Very Happy
Anyways, I updated Coo:

I fixed up the wing, made tail look better, and made the gray a more purple tone, since Coo is often purple.
Now comes the part where I make it animate, which I'm not as good at.
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PostSubject: Re: Kf42's Sprites   Thu Apr 23, 2009 5:54 pm

Pitch

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PostSubject: Re: Kf42's Sprites   Thu Apr 23, 2009 7:52 pm

Really beautiful. What are these for?

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PostSubject: Re: Kf42's Sprites   Sun Apr 26, 2009 7:33 pm

Well, I'm getting Flash CS3 (along with the rest of CS3) soon. So I'm going to make a game and Flash Movie series involving....well, pretty much all of the Kirby characters, and a few new ones. It's called the KIA Project, and you can find more info on MG's "Spriter's Corner." (I'm sure you all know about that place). I'm currently working on Pitch, as you can see.

And I know the little portrait of Pitch looks strange, but it's just a style that I like. It makes thing look a bit disproportionate, but also pretty in my eye.
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PostSubject: Re: Kf42's Sprites   Sat Jun 06, 2009 4:04 pm

I just got CS3 Master Collection!

Wow, this stuff is pretty confusing.....

Anyways, I just got really into playing Metroid Prime, so I started making Samus (chance it may be for SSF2).

It isn't quite complete, but it still looks pretty good.
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PostSubject: Re: Kf42's Sprites   Sun Jun 07, 2009 12:04 pm

Updates:
Samus


NEW:
Dark Samus:
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PostSubject: Re: Kf42's Sprites   Mon Aug 03, 2009 10:28 pm

Coo Updated:
http://illiweb.com/fa/pbucket.gif

I'm going to redo that crappy Samus some time.
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PostSubject: Re: Kf42's Sprites   Fri Aug 07, 2009 5:14 pm

Do it. I'd like to se a good Samus sprite.

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PostSubject: Re: Kf42's Sprites   Sat Aug 08, 2009 10:30 pm

God. I can't find ANY refs for some reason...
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PostSubject: Re: Kf42's Sprites   Sun Sep 20, 2009 8:26 pm

After a month of being virtually computerless, I've gotten some time, and am now looking for some more refs. Until then, please enjoy this sequence containing Kirby punching.


Also, some Coo,


The top of the head (spikey feathers) needs work.
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PostSubject: Re: Kf42's Sprites   Sun Sep 20, 2009 8:36 pm

Those Kirby punches need more frames.

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PostSubject: Re: Kf42's Sprites   Sun Sep 20, 2009 8:41 pm

Nah. Maybe a little blur, though I even doubt that. But when you transfer the 60 fps of Brawl to about 12 fps, then you get this. Kirby's punches are extremely fast and short.

Also:

It's good, but I can't take all credit. It MAJORLY based on:
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PostSubject: Re: Kf42's Sprites   Sun Sep 20, 2009 8:49 pm

Looks really good nonetheless.

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PostSubject: Re: Kf42's Sprites   Mon Sep 21, 2009 8:38 pm


Coo.
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PostSubject: Re: Kf42's Sprites   Tue Sep 22, 2009 9:14 pm

So awesome. What else are you going to do for him?

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PostSubject: Re: Kf42's Sprites   Tue Sep 22, 2009 9:34 pm

.....alot.

He's part of my Project SK, which means that I'm making A LOT for him, and since he's in KIA, another project of mine (my only two), I need to make even more attacks.

But he's going to have 2 stances, a couple types of flight, jumps, movement, dodges, MANY attacks of all different kinds, and more.
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PostSubject: Re: Kf42's Sprites   Tue Sep 22, 2009 9:37 pm

Wow. So what's next?

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PostSubject: Re: Kf42's Sprites   Wed Sep 23, 2009 2:24 pm

....I'm not sure.... probably blinking, then some sort of jumping animation, then a flying one, decending, and then land.

I want to see him fly.

Blinking will take two seconds, and maybe I'll get the outlining done for the jump today. I procrastinated a project, but we had early release, so I have time to work.
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PostSubject: Re: Kf42's Sprites   Wed Sep 23, 2009 7:02 pm

Can't wait to see some stuff.

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PostSubject: Re: Kf42's Sprites   Thu Sep 24, 2009 9:25 pm

Oh yeah, also, how to you all like my Avi?
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PostSubject: Re: Kf42's Sprites   Tue Sep 29, 2009 8:39 pm


From Drawing to Sprite Art.
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PostSubject: Re: Kf42's Sprites   Sat Oct 03, 2009 3:15 pm

With help from shyan, I have accomplished a Waddle-Dee.

The top was his. The bottom is mine.
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