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Deciton_Reven
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Deciton_Reven

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PostSubject: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeSat Jan 24, 2009 12:52 am

First off, here is my work so far on my idea for the time swordsman: Sprites that'll be neveR_noticeD Kiyade8 All that's left is to feather her.
And for this forum only, my exclusive Deus 16x16 sprite: Sprites that'll be neveR_noticeD Bigduex16x16dc7

My 16x16 sprites:
Elsewhere I wrote:

Sprites that'll be neveR_noticeD 16x16examplestp2

These I've been doing these for a while, 16x16 pixel sprites, because if I ever get around to learning programming I planned on making a Online/Offline multiplayer Roguelike.

The far right are some of my first, while the others are random examples of my progress with the sprites.

I thought I'd pay homage to the style that started my spriting, by posting these and take requests, if any. I would also like to see any attempts by my fellow spriters, although the style itself is a bit awkward at times, and is a step down on the latter.
More familiar faces wrote:
Sprites that'll be neveR_noticeD 16x16realcharactersoi7
Ichigo-Bleach
Mewtwo-pokemanz
Samus&Zerosuit Samus-Metriod

Then Secondly my Gallery:
WereBob's Warehouse wrote:
Tried my hand at some card saga style
Alli with and without bow, both custom:
Sprites that'll be neveR_noticeD Cardstyleallinu8

Alli's outfits:
Sprites that'll be neveR_noticeD Allalliskd4

Sarah (my character):
Sprites that'll be neveR_noticeD Sarahxa6

Molly
Sprites that'll be neveR_noticeD Mollysheetstickse4

Rodney from the game ROUGE:
Sprites that'll be neveR_noticeD Betterrodneysn6

Updated Rodney:
Sprites that'll be neveR_noticeD Rodneysb0

Gama
Sprites that'll be neveR_noticeD Gamaxs5

Violet
Sprites that'll be neveR_noticeD Volietcustomsingleay3

Helen
Sprites that'll be neveR_noticeD Helenth3

And pokemon prevos:
Sprites that'll be neveR_noticeD Prevosar5

MineCraft Skin: Posting here as to not get lost.
Sprites that'll be neveR_noticeD D8f7c15a0c


Last edited by Deciton_Reven on Tue Jul 27, 2010 7:18 am; edited 1 time in total
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Luna
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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeSat Jan 24, 2009 12:38 pm

Updated Rodney looks cool. Maybe he could be used a knight in TLoK?

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Chaosvii7
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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeSat Jan 24, 2009 3:42 pm

I just realized that if you converted that Molly to JUS, or if it's already JUS and I just can't notice, you could suggest it to Korah and Snow, and she could introduce a new race of doll people.
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X-ela Hyoutetsu
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X-ela Hyoutetsu

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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeSat Jan 24, 2009 11:45 pm

Angell Miroden wrote:
Updated Rodney looks cool. Maybe he could be used a knight in TLoK?
That chance is very high. I say continue him.

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Deciton_Reven
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Deciton_Reven

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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeWed Jan 28, 2009 2:03 pm

Sprites that'll be neveR_noticeD Fedeuxqd4
FE without shadow
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Archlord Adramelech
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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeWed Jan 28, 2009 5:04 pm

Deciton_Reven wrote:
Sprites that'll be neveR_noticeD Fedeuxqd4
FE without shadow
Saved both
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Deciton_Reven
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Deciton_Reven

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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeSat Jan 31, 2009 10:21 pm

feather'd
Sprites that'll be neveR_noticeD Kiyadb9
KATTZ, 18 of them.
Sprites that'll be neveR_noticeD Kattzmg4
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Deciton_Reven
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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeSun Feb 15, 2009 12:57 pm

Work on the time swordsman (Kiya) has been slow, but I have this.
Sprites that'll be neveR_noticeD Singlezijigq4
Another custom JUS, Ziji.
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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeSun Feb 15, 2009 1:00 pm

The left arm is bending in a weird direction...

She looks like she should be a princess or somethin', not really a swordsman.

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Sprites that'll be neveR_noticeD Fd8x3p
Sprites that'll be neveR_noticeD Ptf_userbar
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Chaosvii7
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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeSun Feb 15, 2009 1:01 pm

Aiden wrote:
The left arm is bending in a weird direction...

She looks like she should be a princess or somethin', not really a swordsman.

That's because she's not for TLOK.
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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeSun Feb 15, 2009 1:02 pm

Deciton_Reven wrote:
Work on the time swordsman (Kiya) has been slow, but I have this.
Sprites that'll be neveR_noticeD Singlezijigq4
Another custom JUS, Ziji.
So, know of any other projects on this forum that involve a time swordsman?
Or is this supposed to be for the project you have going in MG?

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Deciton_Reven
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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeSun Feb 15, 2009 1:09 pm

Yes, Grange is making space, and I'm making time, for TLoK.

I just don't know if Korah has accepted her.
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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeSun Feb 15, 2009 1:15 pm

I don't like it very much. The time swords(wo)man should be someone serious because who ever wields the time blade has years of experience with the blade. She just doesn't match that type of personality.

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Deciton_Reven
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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeSun Feb 15, 2009 1:42 pm

Korah Hyoutetsu wrote:
I don't like it very much. The time swords(wo)man should be someone serious because who ever wields the time blade has years of experience with the blade. She just doesn't match that type of personality.

I was thinking just the opposite.

Since she would be an Angelis, I wanted it to go something like...

Kiya was not like normal Angelis, when she was to be given an element, she was only given the phrase, "It will come to you in time". So she waited biding her time with swordplay. Until one day her group was attacked by an army of vast numbers. She was split from the group and confronted by a band of men. She was able to kill all but one which was amazingly powerful. He ran her down in a large clearing with a single old and large tree residing within. He disarmed her and was raising his axe to strike her down but embedded in the tree in a almost unnoticeable nook was a twin bladed sword. She quickly pried it out and raised it to defend herself. But when the blade of the axe met the sword there was a flash. When Kiya opened her eyes the great tree was long dead and the clearing was over grown with towering trees. She quickly looked around for the man with the axe but her was no where to be seen...

Like the blade had launched her into the future to protect her, so she didn't have the time to learn to use it properly. And it could explain her being an Angelis.
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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeSun Feb 15, 2009 1:49 pm

Deciton_Reven wrote:
Korah Hyoutetsu wrote:
I don't like it very much. The time swords(wo)man should be someone serious because who ever wields the time blade has years of experience with the blade. She just doesn't match that type of personality.

I was thinking just the opposite.

Since she would be an Angelis, I wanted it to go something like...

Kiya was not like normal Angelis, when she was to be given an element, she was only given the phrase, "It will come to you in time". So she waited biding her time with swordplay. Until one day her group was attacked by an army of vast numbers. She was split from the group and confronted by a band of men. She was able to kill all but one which was amazingly powerful. He ran her down in a large clearing with a single old and large tree residing within. He disarmed her and was raising his axe to strike her down but embedded in the tree in a almost unnoticeable nook was a twin bladed sword. She quickly pried it out and raised it to defend herself. But when the blade of the axe met the sword there was a flash. When Kiya opened her eyes the great tree was long dead and the clearing was over grown with towering trees. She quickly looked around for the man with the axe but her was no where to be seen...

Like the blade had launched her into the future to protect her, so she didn't have the time to learn to use it properly. And it could explain her being an Angelis.
That's a decent idea. But what is her animal species?

And in all honesty, I really don't like how she looks.

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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeSun Feb 15, 2009 1:50 pm

She looks like a fairy princes.

Is that what she's supposed to be? Part fairy?

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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeSun Feb 15, 2009 3:24 pm

Well, a hawk is what she is suppose to be...

I'd like to point out that is not part of her battle stance, it would be stupid to stand like that.
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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeTue Feb 24, 2009 10:32 pm

Deciton_Reven wrote:
16x16 Pixel Sprites presents:

EUTOPIA

Sprites that'll be neveR_noticeD 16x16eutopia
Sprites that'll be neveR_noticeD 16x16eutopia2
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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeTue Feb 24, 2009 11:16 pm

WTF Korah's sword is too thin and he has black pants.

And it's not really 8 bit when there's shading.

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Deciton_Reven
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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeTue Feb 24, 2009 11:53 pm

He was swooshed, He does have white pants, just his sword handle covers most of them. An if the sword was thicker it would be to big IMO.

PS: Never said 8-bit, said "16x16 pixels"
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Deciton_Reven
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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeSun Mar 22, 2009 9:33 pm

Hair doesn't move, she doesn't have a weapon (Because I think I'm going to change it).

But any C&C on what's there?

Sprites that'll be neveR_noticeD Zjrun
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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeMon Mar 23, 2009 6:47 pm

Pretty good but, try making that pink thing in her hair move a little.

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Deciton_Reven
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Deciton_Reven

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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeThu May 28, 2009 2:29 pm

Wait... I just saw Snow's "Female Corrupt" and I got to say, I never imaged the corrupts to look like that. (A Sneasel/Ninetails/Zubat splice.)

I always though they were more vile looking. You know black scaly skin, unrecognizable facial features, and just in general a rabied-steroid version of their animal-thing.

Kinda like this:
Sprites that'll be neveR_noticeD Currpt
(WIP)
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X-ela Hyoutetsu

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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeThu May 28, 2009 10:32 pm

That's not how I imagined it, but it would be good to have different types of corrupts.

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Deciton_Reven
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Deciton_Reven

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PostSubject: Re: Sprites that'll be neveR_noticeD   Sprites that'll be neveR_noticeD Icon_minitimeTue Jul 14, 2009 8:09 pm

I figure this should be posted here too...

Deciton_Reven wrote:
Question Mark

How are they

Sprites that'll be neveR_noticeD Threejus
Alli-----Helen-----Katt
(All original characters in case of confusion)

I know some parts aren't truly JUS, but doing things custom involves a little deviance.

Oh I also did that thing over there in my avi.
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